Using the Scratch Jr
In this project we are going to create a simple program using Scratch Junior. This project assume no knowledge of the Scratch Junior interface. The project will be a simple story with characters, change of scene/page and some sound. Link the story to something that they are learning in class or the favourite thing. Educational Resource
Ipad Download App Here
Andriod Device Download App Here
Scratch Junior Homepage: Link
My Adventures in Space
This story has 3 sections. Starting on the moon with an alien cat who then gets into a rocket and flies to Earth.
Step 1 Storyboard
You will need to add a character and a background. Draw a picture and/or write what is happening in your story.
Characters. How many and what do they do?
Backgrounds. You can select an image from the gallery or draw your own in the editing/paint. You can also edit an existing background. Click here to see how.
Text and Sounds. Write down what the characters are going to say. What sounds do you need. You can record your own sounds in ScratchJr. Click here to see how.
Step 2 Using the App
After downloading and opening the app you will see the following screen. Click the Home icon to launch Scratch Junior. Then select new project.
For the program we are going use the following blocks:
Add your character. Each new project defaults with Scratch the Cat already added to the project. Press and hold the “Cat” ,rectangle on the left hand side, until the red x appears and the it is waggling. Click the X to delete that specific character.
Click the + to add a new character
Using the grid lines help you work out how many steps to move and where you characters is on the screen.
To turn this on and off. Click the second button above the screen area.
Simple character Program: Move Character
The code starts on the green flag.
It moves the character to left 10 times.
We have used a loop
Simple Change Scene Program: Jump to Page/Scene
This is an END block. It makes the change to the next “page/scene”. This does not have to the next actual page but any one of the pages in the project. This means that you can change the order to suit your story, game and simulation.
Recording Sound Program: Adding sound effects or voice.
This block plays a recorded sound.
Each one is numbered and located with a specific scene/page.
Step 3 Writing your program
Putting it all together to write your program.
Step 4 Save and Share your project.
Click on the yellow tag in the top right hand corner of the page. This will take you to another screen. Change the name of your project and click the tick to save the project. To share by email click the button and answer the maths question with the help of your adult helper. Then type in the email address you want to share your project with and click send. They must also have the Scratch Junior app in order to view the project.